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#Tropico 6 wiki how to
Please see the tutorial on how to create a page before creating an article.I.e., "Games by Bethesda", vs "Gaming platforms". Page and category names should be proper uppercase first letter, lowercase name unless its stylizing or proper name is upper case.Mainspace pages should be written decently and cleanly, with minimal swearing, caps and out of place wikitext.For ideas, see this blog post and DeepFreeze. Pages on this wiki should be supported by at least one reliable source for claims made in the article.Awesome Games Wiki covers games, game hardware, gaming companies and accessories with a clear reception ranging from positive to critical acclaim.Never impose articles' opinions on any user, nor forbid users from having their own opinions of any media. The opinions here are shared by the majority of the public and critics who reviewed said media/topic, and articles should explain what gave them the reputation they have now.

Content examined in Qualitipedia articles is, similar to a review, based off opinions (subjectivity), not facts.Most players asking for the warehouse are the ones who didn't understand that what they wanted was already in the game and asking for an additional building that does the same thing really didn't add much other than the ability to put them in-land instead of only on the coast If you uncheck it, your docks will get flooded with the ressourceĭocks are a warehouse, it doesn't matter what gets sent there.Games that entertain you once you buy them.Īs the sister wiki to the Crappy Games Wiki, this wiki focuses on amazing must-own games, consoles that game collectors need to have, and awesome moments in gaming history that had a positive impact on gaming as a whole. Most players asking for the warehouse are the ones who didn't understand that what they wanted was already in the game and asking for an additional building that does the same thing really didn't add much other than the ability to put them in-land instead of only on the coast If you uncheck it, your docks will get flooded with the ressource and it will stay there. Your claim that it doesn't do what it needs to do makes no sense, it does that, it's simply doing that in addition to the thing that could already have done what you wanted It's simply redundant since you could already do that from the docks which are also a warehouse You can turn off exports of anything you want to be kept for industry, it does exactly that The result: a warehouse that specifically cannot fulfill the one thing it needs to do. Originally posted by Odeum:Players wanted to store up excess raw materials to ensure a constant supply for industries, but it seems the devs didn't really understand what they were asked to make.
